HYPERSCAPE
CORE GAMEPLAY DESIGN
In charge of the 3Cs (Character, Controls, Camera) and some core systems. The goal was to deliver a fun first vertical Battle Royale first person shooter.
Also helped to a lesser extent with weapon and hack design.
In charge of the 3Cs (Character, Controls, Camera) and some core systems. The goal was to deliver a fun first vertical Battle Royale first person shooter.
Also helped to a lesser extent with weapon and hack design.